![]() ![]() Hydro is a good bonus for protecting yourself against torps, but can be used offensively in a pinch if the opportunity arises (Such as locking caps/flushing a smokescreen). Can gunboat in open water decently if you take AFT and actively dodge, as it has Austin shell arcs (Which is actually slightly better than the infamous Smolensk) and really fast 360 turrets. ![]() The SAP does a lot of damage against lightly armoured targets, and it has great firestarting capabilities against things it can’t pen. I’d also put the new Sherman as a ship to have. ![]() I would honestly not put tier X prems on the list – one of the key features important for your average Joe is earnings – and tier X premiums do not get the earning bonus as the other prems do – they do get lower maintainance cost due to the camo they come with, so they will not bleed you money, but won’t make much either. That said – you have to learn that the C turret is a bit of a trap – but also an indicator – if you are angled and you can fire this third turret, it is like an indicator that you became vulnerable.Īnd the fact that Atago survived the monstrous power creep of this game and remains rather viable is a testament to her design. Some basic utility with sonar and plane.ĪA is disappointing, honestly, and range on guns is not excellent (sometimes you need to get a bit too close for comfort). With solid, if slow broadside, good torpedo armament, good speed and agility. Atago – I have Takao, which is functionally identical – it is a good ship. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |